I am a physics student from Aachen, Germany who started out with 3D art while in school around 2010. Fascinated by the idea of creating virtual realism I discovered Blender as a powerful tool and spent several hours of my free time teaching myself 3D and advancing further with my art.
Since 2015 I am also working part-time as a Freelancer creating architectural visualizations.
- Featured multiple times on 3DArtist Magazine, 80 Level, CGSociety, Behance and more...
- Speaker at Everything Procedural Conference 2019 (Procedural Texturing in Blender)
If you want to get in touch you can use the contact form or send me an email directly to firstname.lastname@example.org
You can also find me on social media